Note that textures must be created
in a specific order. Symbol first (with a node reference point). then a Line Texture, then an Area Texture. Although textures can improve the look of a design,
they tend to reproduce slowly because of the many symbols involved.
Texture Creation Exercise: Following the detail below, create a symbol
called "ZIG" (don't forget the node). Create a Line Texture from it called "ZAG". Now create an Area Texture
called "ZIGZAG". Draw a rectangle and fill it with the Area Texture, and try the Line Texture also (Notice what
happens to the ends on line textures. Can you explain why?).

Click on picture for larger view.

Click on picture for larger view
CHAIR16.SYM
w Set GRID/SIZE =
1" x 1".
Remember to Tab between the X and Y values.
w Set Snap to GRID (.G).
w Set LAYER = 67.
w Goto DRAW/RECTANGLE (Alt DR).
Select first point with mouse.
Use the Set Coordinate Display Mode key ( [ R) to make sure you are in a Relative Mode of
measurement.
Use the Set Coordinate key ( ] ) to type in the distance away for the other corner (16,
Tab, 16). Continue drawing rectangles for the 2 arms that are 3" x 10" each.
w Goto DRAW/FILLET (Alt DF).
w Set Snap to OFF (.O).
w Goto the Setup Window (S), set the Fillet Radius =
2".
Place fillet on 2 back corners.
w Goto SYMBOL/MAKE (Alt SM).
Object Select the lines and fillets with a window (O W).
Set BASEPOINT at the center back of the chair.
After you are prompted for the basepoint, select the Midpoint (.M) of the back of the
chair.
w Set PATH = Samples Directory.
w Set Symbol Name = CHAIR16. Cadvance will assume the
extension .SYM, you need not type it.
WINWALL.SYM
w Goto DRAW/LINE
(Alt DL)
w Set LAYER = 32
w Set Snap to GRID (.G)
w Set GRID/SIZE (Alt GS) = 1" x 1".
Remember to Tab between the X and Y values.
w Draw the line between 2 grid points. Total length =
1".
w Goto DRAW/NODE (Alt DN).
Place at endpoint indicated.
w Goto SYMBOL/MAKE.
Object Select the line and node with a window (O W).
w Set BASEPOINT as indicated on end of line opposite
node.
w Set PATH = Samples Directory.
w Set Symbol Name = WINWALL.
Cadvance will assume the extension .SYM, you need not type it.
You can now place the symbol (Alt S P), and remember to
scale it up to the appropriate size (i.e. 36 would = a 3' window wall).
Normally when you place windows and doors, you will use the EDIT/ALTER/OPEN SEGMENT
command and be sure to set in the appropriate wall gap. Also be sure to change to your window placement layer prior to
inserting the window wall.
DESK42.SYM
w Goto
DRAW/RECTANGLE (Alt DR).
w Set GRID/SIZE (Alt GS)= 4' x 2'.
Remember to Tab between the X and Y values.
w Set LAYER = 66.
w Set Snap to GRID (.G).
w Draw the rectangle between 2 grid points.
w Goto DRAW/FILLET (Alt DF).
w Set Snap to OFF (.O).
w Goto the Setup Window (S), set the Fillet Radius =
3".
w Place fillet on each corner.
w Set GRID SIZE (Alt GS)= 1" x 1".
Remember to Tab between the X and Y values.
w Goto SYMBOL/MAKE (Alt SM).
Object Select the lines and fillets with a window (O W).
Offset BASEPOINT at the center back of the desk 2".
After you are prompted for the basepoint, offset (Ctrl F2) from the Midpoint (.M) of the
back of the desk 0 in the X direction and -2" in the Y.
w Set PATH = Samples Directory.
w Set Symbol Name = DESK42. Cadvance will assume the
extension .SYM, you need not type it.
Because the basepoint was offset from the object, you can easily Place the symbol 2"
away from any wall using Snap LINE (.L).
PLANT.SYM
w The plant can be
drawn in a variety of ways.
The example was simply a rectangle that I used the EDIT/ALTER/ADD VERTEX command on.
The basepoint for plan view plants and trees is typically in the center.
OFFICE1.SYM
OFFICE1 is merely a combined symbol with CHAIR16 and DESK42 "nested"
within. Place the two symbols and then goto SYMBOL/MAKE and save them as OFFICE1 with the same basepoint as DESK42.
OPENWALL.SYM
This is created just like WINWALL.SYM. The node is the symbol, and the basepoint is
1" to the right.
As with WINWALL, you can now place the symbol (Alt S P), and remember to scale it up to
the appropriate wall opening size (i.e. 60 would = a 5' wall opening). Normally when you place wall openings, you will use
the EDIT/ALTER/OPEN SEGMENT command and be sure to set in the appropriate wall gap. Also be sure to change to your
wall placement layer to the correct layer, prior to inserting it.
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